Everything about Star Fox 64 is impeccably designed around that idea of immersion, from the flashy visuals that constantly keep things on-screen, to the rollicking soundtrack that helps build tension. Most of the story is delivered through environmental storytelling and dialogue that chimes in from both your squadmates and enemies during missions. In 2011 Nintendo release Star Fox 64 3D, a remake of the original game for the Nintendo 3DS. Immersive is a word that is often overused when talking about video games, but it’s truly applicable to Star Fox 64, which strives to keep you constantly invested in the action. Instead of layering in complex mechanics, the game focuses on throwing unique enemies at players and challenging your movement and dodging skills. You have a fire button, bomb button, the iconic barrel roll, and that’s basically it. Where the brilliance of the game really shines through is in its tight controls and incredibly inventive mission design.įlying and shooting feel silky smooth, and Star Fox 64 shines by keeping things simple. As the series moved on it could never really escape the shadow of Star Fox 64, as every new entry tried to recapture the magic.Īt its core, Star Fox 64 is a simple game separated into two gameplay segments, on-rails shooting and full 3D dogfighting. Star Fox 64 is technically the second game in the series, after the canceled Star Fox 2, but it functions as more of a reboot of the franchise. Currently celebrating its 25th anniversary, Star Fox 64 still holds up as one of the very best games Nintendo has ever created, and one of the most engaging shooters of all time. Yet, there’s another game that deserves to be honored in the hallowed halls of Nintendo’s best, one that nearly perfected replayability. Nintendo has created some of the most beloved games of all time, with titles like Ocarina of Time and Super Mario Galaxy becoming instant classics.
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